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Private Game Audio
Lessons |
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Available For the First Time: Private Lessons From the “Legendary Game Audio Guru”
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As a student, you will interact, one-on-one, for a three- or six- hour single-day session, with a man famous for having successfully helped people, companies, and industries to reach their next level of advancement. If you have a serious interest in exploring the field of gaming from the side of music or sound, this could be just the thing to put you onto your track in a big way.
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As an advisor to the Full Sail Game Development program![]() |
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Designated Elite
Expert(TM) by IMS ExpertServices(TM)
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Below: Speaking at Poland's first Game Development consortium |
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Below: Beating John Romero at Age of Mythology.
This was the celebrity tournament at that game's release party.![]() |
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Young Beginners and Professionals from Other Fields George works comfortably with everybody from Cub Scouts, Boy Scouts, high school and college students to industry leaders. Many programming and production experts with no audio expertise have relied on George's help to get the big picture as far as game sound. Likewise, audio experts from film and TV industries with no game experience have been helped by George to widen their scope of skill, knowledge, and effectiveness. If you feel that you would benefit from a session with one of the very few recognized Masters of the Game Audio field, this is your chance. Take a look at what a session might include, and see if it looks like it's for you.
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Intermediate and Advanced Students If you already have some experience at Game Audio, or if you are a professional with years under your belt-- in Game Audio or another field-- you might jump at this chance to sit for a day, one-on-one, with somebody at the top of his field, famous for synthesizing ideas from many fields and processing those ideas to help advance causes--in this case, yours.
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The "Wall of Fame" at Abbey Trails Studios in Austin, Texas represents a portion of the games and other projects The Fat Man and Team Fat have contributed to. |
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The content covered in any given lesson is entirely dependent on the needs of the student, and can be adjusted during the course of the lesson. It can be arranged by a topic or a mix of topics, by level of advancement, or by focusing "on the fly" to the student's interest and excitement at the time. All sessions will begin with 30-60 minutes of orientation, so that George and the student can become familiar with each other's background, musical tastes and abilities, and goals for the session. Sample Sessions-- Pick what you like or make up your own: Examples by Topic: Software and Technique, Business and Workflow Examples by Level: Beginner, Advanced
A session emphasizing Software and Technique might go as follows:
If a student wanted to work on Business and Workflow, it might go like this:
This might be a good session for a Beginner:
An Advanced student might prefer this:
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Sessions near Austin can happen at Abbey Trails studio, or George can bring his mobile rig to your home or studio. Sessions near San Diego are only available where the student can provide an appropriate space. For San Diego sessions, or Austin sessions at your location, you must provide:
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An original MIKO workstation ^
One iteration of the continually improving "Fat Edition" MIKO, as hacked by George. If a workstation is required for your lesson, this very famous one is the one that will be used --> |
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A student can book the following types of session:
Cash, check, or PayPal payment must be received in advance or at the beginning of the session.
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Pick a day when George will be in your area and available during the morning, afternoon, or both (whichever you prefer), then contact us to ask questions and book the time.
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