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To Whom it May Concern:

As of 10:10, this morning (2/28/06), the GamePlayMusic library has ceased accepting music from composers, and has ceased its services of making that music available to game production companies.

The supply of this music was tremendous: we received thousands of tunes. Much of the music was of extremely high quality, and certainly great deals of effort and love went into making this huge body of work. We are grateful to the musicians who went to the effort of submitting their music and carefully filling out the database forms. They trusted us not to abuse their creations, and they were patient over many years to see if there was a market for their music in the gaming space.

We feel that the number of musicians who submitted their music is indicative of the fact that our promotional efforts were adequate. However, the same level of marketing effort that attracted the thousands of tunes attracted no clients. No money was ever made by GamePlayMusic as it existed from (???) to today. None of that wonderful music, no matter how lovingly produced or ingenious it was, was ever heard by a game producer.

This initiates several interesting thoughts, but we keep coming back to the central issue of supply and demand: When it comes to music for games, there are "many more butts than there are seats." Part of our motivation to create GamePlayMusic in the first place was so that we could have some positive thing to say to all of the musicians who asked us how to get into this business. Rather than simply turning them away, we wanted to be able to give them some action item that they could pursue towards their goal.

Since experience has shown that the supply-to-demand ratio for GamePlayMusic is somewhere near thousands-to-zero, we no longer believe that it is a good or kind thing to invite musicians to submit their music.

For what it's worth, at 10:10 this morning, an email message arrived for me. Perhaps it is an Important Omen. Perhaps it will be helpful to you. Perhaps it is a timely reminder to us about what Music actually is, what purpose it was meant to serve, and what its relationship to commerce is. Perhaps not. But either way, the message did arrive at 10:10 within a few minutes of the moment at which we closed this incarnation of GamePlayMusic.

And, either way, Thank You, All!



Captain Beefheart's Ten Commandments For Guitarists:

1. LISTEN TO THE BIRDS...That's where all the music comes from. Birds know everything about how it should sound and where that sound should come from. And watch hummingbirds. They fly really fast, but a lot of times they aren't going anywhere.

2. YOUR GUITAR IS NOT REALLY A GUITAR...Your guitar is a divining rod. Use it to find spirits in the other world and bring them over. A guitar is also a fishing rod. If you're good, you'll land a big one.

3. PRACTICE IN FRONT OF A BUSH...Wait until the moon is out, then go outside, eat a multi-grained bread and play your guitar to a bush. If the bush doesn't shake, eat another piece of bread.

4. WALK WITH THE DEVIL...Old delta blues players referred to amplifiers as the "devil box." And they were right. You have to be an equal opportunity employer in terms of who you're bringing over from the other side. Electricity attracts demons and devils. Other instruments attract other spirits. An acoustic guitar attracts Casper. A mandolin attracts Wendy. But an electric guitar attracts Beelzebub.

5. IF YOU'RE GUILTY OF THINKING, YOU'RE OUT...If your brain is part of the process, you're missing it. You should play like a drowning man, struggling to reach shore. If you can trap that feeling, then you have something that is fur bearing.

6. NEVER POINT YOUR GUITAR AT ANYONE...Your instrument has more power than lightning. Just hit a big chord, then run outside to hear it. But make sure you are not standing in an open field.

7. ALWAYS CARRY YOUR CHURCH KEY...You must carry your key and use it when called upon. That's your part of the bargain. Like One String Sam. He was a Detroit street musician in the fifties who played a homemade instrument. His song "I Need A Hundred Dollars" is warm pie. Another church key holder is Hubert Sumlin, Howlin' Wolf's guitar player. He just stands there like the Statue of Liberty making you want to look up her dress to see how he's doing it.

8. DON'T WIPE THE SWEAT OFF YOUR INSTRUMENT...You need that stink on there. Then you have to get that stink onto your music.

9. KEEP YOUR GUITAR IN A DARK PLACE...When you're not playing your guitar, cover it and keep it in a dark place. If you don't play your guitar for more than a day, be sure to put a saucer of water in with it.

10. YOU GOTTA HAVE A HOOD FOR YOUR ENGINE...Wear a hat when you play and keep that hat on. A hat is a pressure cooker. If you have a roof on your house the hot air can't escape. Even a lima bean has to have a wet paper towel around it to make it grow.

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